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Thursday, March 11, 2010

Just Cause

Just Cause


Just Cause is set on a fictional Caribbean tropical island called "San Esperito", where the player works as CIA black ops agent Rico Rodriguez in a guerrilla war to overthrow San Esperito's dictator, Salvador Mendoza, who may be in possession of weapons of mass destruction.[3] The game draws its premise (and name) from the real-life United States invasion of Panama, code-named "Operation Just Cause", which involved United States military action to overthrow military leader Manuel Noriega.
Rodriguez has been described by developers as being "the child of one thousand comic books and action movies peoples. He is James Bond, Mad Max, Jason Bourne, El Mariachi, Wolverine, Punisher, Rambo, Tony Montana and Han Solo, Che Guevara all rolled into one. With a touch of Enrique Iglesias to top it all off!".
 
The core gameplay consists of elements of a third-person shooter and a driving game, with a large, open world environment to move around in. On foot, the player's character is capable of walking, swimming, and jumping, as well as utilizing weapons and basic hand to hand combat. Players can take control of a variety of vehicles, including cars, boats, airplanes, helicopters, and motorcycles. Players can also perform stunts with their cars in which they can stand on the roof and jump to another car, or choose to open their parachute while still in motion on the roof. Other key features of the game include skydiving, base jumping, and parasailing (by latching onto a moving car while one's parachute is deployed).
The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game, players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam. However, doing so can attract unwanted and potentially fatal attention from the authorities.
The player can also partake in a variety of optional side missions, for example, liberating a village or taking over a drug cartel hideout. These are generally (as indicated by most critics) quite repetitive but are necessary to gain points with certain factions.

System Requirements
The minimum requirements of Just Cause (PC version):
The recommended requirements of Just Cause:
  • Operating system: Windows 2000/XP/Vista
  • CPU: Pentium 4 2.8GHz or AMD Athlon equivalent
  • RAM: 1GB
  • Graphics: DirectX 9.0c-compatible 256MB 3D Accelerated Card (GeForce 7 Series/ATI Radeon X1800)
  • Sound: DirectX 9.0c-compatible
  • DVD-ROM: 4x Quad-Speed DVD-ROM drive
  • HDD: 7990MB free disk space
  • Input devices: Keyboard and Mouse

Special Note : This game Can Be Played On 512 MB RAM ,256 ATI Radeon x700 VGA With 1.3 GHz Processor.


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Wednesday, March 10, 2010

Far cry 2

Far cry 2 


Far Cry 2 is a sequel to the original Far Cry, but only in name. The game features an open-ended experience, with the player being able to ally with one or multiple factions and mercenaries and to progress through the game world and the missions as they see fit, resulting in a nonlinear style of gameplay commonly referred to as sandbox mode that allows the story to progress at the speed and in the order the player chooses.[9] The player can choose from a wide range of vehicles, including cars, trucks, boats, and hang gliders to make their way to the target, accommodating play styles ranging from head-on assaults to stealthy infiltrations. Instead of using individual maps, the game takes place in a sprawling African landscape, with terrain ranging from desert to savannah to jungle.[10] The gameplay area is 50 km2 (19.3 sq miles).
The player's actions may also have a lasting effect because the character may interact with the environment: for example, one of the missions shown by the developers had the player sabotage a pipeline owned by one of the factions that is pumping fresh water from the lake to a neighboring country, exchanging it for arms and ammunition. After the player destroys it, part of the surrounding area becomes flooded, including a mine where another mission may take place.[11] However, although the player may accept missions from either of the game's main factions, he operates as a "deniable asset" that either side can deny having an association with if the player is killed, and so will generally be fired upon by any soldiers of either allegiance that he encounters, except in the ceasefire zones around the main towns.
Various factions and vehicles are featured; enemies include human mercenaries, but sci-fi creatures such as the Trigens from Far Cry are not featured.[12] Furthermore, the player's feral abilities introduced in Far Cry Instincts and its expansions do not return in Far Cry 2. There is also a dynamic weather system that has a day-night cycle and different weather conditions such as storms and strong winds. The time of day also affects the behavior of AI, in terms of enemy alertness and aggressiveness; for example, an enemy might have a slightly heightened awareness at night, but be unable to see the player in hiding, while during the hot part of the day the enemies might be sitting in the shade in groups but easily spot the player from a distance.
The health system is similar to that of Medal of Honor: Airborne and Pariah, where the health status bar is divided into five segments, each of which automatically refills if it is not depleted and the player finds cover for a few seconds. Unlike the previously mentioned games, instead of random health pickups being dropped by enemies or hidden throughout the map, the player is able to carry a limited supply of syrettes, which can be injected into the character's arm at any time to fully replenish the player's health. The player can obtain more syrettes by searching first aid boxes located throughout the game world. When nearing death (only one health bar remaining), the player's character must perform a brief first aid on himself; for example, the player must dig bullets out of the body when shot and pat himself down when on fire or crack certain bones back into pla
      
    Minimum requirements
    • CPU:
      Pentium 4 3.2 Ghz, Pentium D 2.66 Ghz
      AMD Athlon 64 3500+ or better
    • Video card: NVIDIA 6800 or ATIX1650 or better
      Shader Model 3 required
      256 Mb of graphic memory
    • Memory:
      1 GB
    • Media reader:
      DVD-ROM
    • Hard drive space:
      ~12 Gig or HD space. (tbd)
    Recommended
    • CPU:
      Intel Core 2 Duo Family
      AMD64 X2 5200+, AMD Phenom or better
    • Video card:
      NVIDIA 8600 GTS or better
      ATIX1900 or better
      512 Mb of graphic memory
    • Memory:
      2 GB
    • Sound:
      5.1 sound card recommended
    • Media reader:
      DVD-ROM
    • Supported Video cards
      NVIDIA 6800, NVIDIA 7000 series, 8000 series, 9000 series, 200 series. 8800M and 8700M supported for laptops.
      ATI X1650-1950 series , HD2000 series , HD3000 series , HD4000 series. 
    •  
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Pirates of the Caribbean At Worlds End

Pirates Of The Caribbean At Worlds End 

The game follows the events of Dead Man's Chest and At World's End, and also features additional missions and characters. Also this game has place to place visits to locales such as the Black Pearl, the Flying Dutchman, Tortuga, Davy Jones Locker, Shipwreck Cove, Port Royal and also a prison. As Captain Jack Sparrow you have to go to different locations to find the pirate lords and tell them of the meeting at Shipwreck Cove (this involves battling them, their guards, or doing a mission for them). In one part you actually have to rescue one (Gentelman Joccard) from Davy Jones Locker while trapped there. The PS3 / Xbox 360 versions are different, and are more violent then the other versions, this is shown by the UK PEGi rating for that version (16+) The missions can be both difficult and easy and small clues are given to help out. Sometimes the player is forced to control more than one character at once during a battle and has to split their focus which can be dangerous if the player doesn't master that skill. Some missions have little mini-puzzles that need to be solved in order to accomplish the bigger mission. Some are optional and don't need to be completed such as finding a rum bottle for a prisoner on the Dutchman and some are mandatory like finding the music for Davy Jones' organ and playing it. This happens twice: once to release the key to the Dead Man's Chest and the second to open the brig door. Both times are mandatory to complete the level. In order to win the game you must defeat Davy Jones as both Jack and Will and in the cutscene that follows Will kills Davy. You must then defend the Black Pearl against the Endeavour until the Flying Dutchman resurfaces under Will's command and destroys the Endeavour, killing Lord Cutler Beckett.



 Minimum System Requirements
System : Pentium IV  1.5 GHz or equivalent
RAM :  256 MB
VGA :  64  MB 
Hard Drive Space : 1400 MB         

 

 

Recommended System Requirements

System : Pentium IV  1.8 GHz or equivalent
RAM :  512 MB
VGA :  128 MB 
 
Resolution: Widescreen
Sound: Dolby Pro Logic II
Offline Mods:Competitive,Cooparative
Number Of Players : 1 or 2
Direct X Version : v9.0c

* I Have Downloaded and Played This Game and  100% sure it works .
* This Game Can Play On ATI Radoen X700 .
 
 
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